Paper notes
Genie: Generative Interactive Environments
First arXiv submission: · arXiv
Learns controllable visual environments from videos without ground-truth action labels, using a learned latent action space.
Contribution and setting
Combines video tokenization, a dynamics model, and latent-action learning so users can interact with worlds initialized from images.
- Model output
- Action-conditioned future video frames.
- Action interface
- Discrete latent actions inferred during training rather than recorded physical input events.
- State and memory
- A spatiotemporal dynamics model conditions predictions on previous visual tokens and actions.
Relationship to NeuralOS
Cited in NeuralOS's related work. Genie learns its action space from video; NeuralOS takes mouse and keyboard events as inputs.
Scope and limitations
Controls use learned latent actions inferred from video.
Related terms: Genie, generative interactive environments, latent actions, foundation world model.
Cite this paper
ArXiv preprint
arXiv:2402.15391, initial submission 2024-02-23.